Welcome to the peripherals page. This is a work in progress. Some data may be missing.
We are making a peripherals guide, which will include most PC peripherals. Right now, we have five tables up:
  1. Standard screens (link). Your normal PC screens.
  2. Gaming screens (link). Screens that are aimed at hardcore gamers, with faster response times.
  3. "A- panel" screens (link). 27" 1440p monitors usually referred to as "Korean screens".
  4. Mouse (link). A wide assortment of mice, from $10 to $80.
  5. Keyboard (link). From very cheap $10 models, and all the way to $200+.
If you have any suggestions, comments or criticism, please e-mail us at: contact@logicalincrements.com

Status: Pre-load. (Please wait for 5-20 seconds for the page to load all the data)

Abbreviations and techie-terms are explained in the infoboxes at the bottom of this table, along with FAQs, sources, and in-depth information.
- Important
Peripherals are a subjective, personal choice; there is no peripheral that is perfect for everyone. Each choice is a compromise in either features, quality, or price. Products with near-perfect features and quality have sky-high prices, while products with reasonable prices will always have some pros and cons. Make sure you research the product you are interested in. It is ideal to select something with features you want and flaws you don't care about. This will help you choose a product that is perfect... for you.
- What are all these abbreviations and techie-terms?
These are some of the terms used in screens. More details below.

  • TN: Twisted Nematic. A type of panel technology.
  • IPS: In-plane switching. Also a type of panel technology.
  • OC / OCed: Overclock / overclocked. To make something operate faster.
  • ms: millisecond. A unit of time.
  • Pixel: The tiny "light crystals" that your panel is made of.
  • AFRC: Advanced Frame Rate Control. A method used for dithering. See: Dithering.
  • Dithering: A way to trick the eye into seeing more colours than the screen can actually display.
  • Ghosting: Where an image frame persists on screen for longer than it should, leading to a "ghost" effect and blurriness.
  • Backlight bleed: Excessive, non-uniform light leaking from the edges of the panel. More noticeable with dark backgrounds.
  • Other terms: Some terms are better explained in the "Criteria" section below.
- Criteria for choosing a monitor
What do you look for when choosing a screen?

  • Resolution: Resolution is the number of pixels in your panel. It is usually shown as width x height, e.g. 1920x1080 or 2560x1600. Higher resolution allows for a sharper image, and allows more stuff to be on screen at once. At least 1920x1080 is recommended. The tradeoff is that higher resolution screens will require a more powerful graphics card to drive all those pixels in 3D games.

    For a deeper explanation of resolutions, read our brief article here: Screen Resolution

    This is an image showing the differences in real estate between a few common resolutions:

  • Size: Choose a size that is comfortable. Depending on your eyesight and how far away the monitor will be from your eyes, it may or may not be worth getting a larger screen with the same resolution. 1080p has the same number of pixels, whether it is shown on a 23" or a 27" screen, or a 60" HDTV.

  • Aspect ratio: The ratio of width to height. Most modern screens are "widescreen," either 16:9 or 16:10. 16:10 is a little nicer (closer to the Golden ratio), and gives you more vertical space for getting work done, but is less common and usually significantly more expensive. You can compare them below, along with the old 4:3 ratio:

  • Colour accuracy: The more accurate the colour, the more lifelike the picture. If you do work where accurate colors are important, such as photo editing, digital illustration, or video editing, you will want a screen with good color accuracy. If you're just browsing the web, writing emails, gaming, and watching videos, then you probably don't care as much. Quality IPS (In-Plane Switching) panel screens typically have the best colour accuracy.

  • Bit-depth: How many different colors your panel can display. Typically 6-bit, 8-bit or 10-bit. 10-bit allows for 1.07 billion colours, 8-bit allows for 16.7 million colours, and 6-bit allows for 262 thousand colours, but 6-bit panels almost always use dithering to display 16m or 16.2m colours. True 10-bit is best, but your content needs to be 10-bit as well. Note that some screens are advertised as having 10-bit colour, but are actually 8-bit and use dithering (AFRC) to trick your eyes into seeing more colours. If you have good eyes and tend to be bothered by things like low refresh rates and ghosting, you may notice and be bothered by screens that use dithering.

  • Refresh rate: How many times a screen can refresh its display. In other words: The maximum FPS (frames per second) the screen can handle. Some TN panel screens are at 120Hz, and even 144Hz TN screens available. Most IPS screens can only do 60Hz. If your graphics card is rendering 100 FPS, but your screen is 60Hz, then you will only see 60 FPS, and will experience "tearing" artifacts (looks like horizontal lines on the screen) if you don't have VSYNC turned on.

  • Matte/glossy coating: Matte finish reduces glare and reflection, but makes the image slightly grainy and reduces contrast. Glossy coating allows for a brighter image with slightly better contrast and colors, but allows viewers to see reflections in bright environments, (and is worse with fingerprints). If you are putting your screen in an environment where you cannot control the lighting (office, family living room), then choose matte. If you can perfectly control the lighting, then go for glossy. If you are somewhere in between, get whichever you prefer.

  • Input lag: The time it takes for a screen to display an image after the image signal is sent. Below 32ms is good, below 16ms is great. Please note that input lag is not the same as pixel response time, which is often in the 1ms-5ms range. Pixel response time is explained below.

  • Response time: The time it takes for a pixel to change from being active (black), to being inactive (white), then to being active (black) again. If the response time is too high, you will see ghosting. Black-white-black measurement is the ISO standard, but sellers often list grey-to-grey (GTG) instead. Response time varies based on many factors, and rating a monitor with a single response time number is a little misleading. Because of this, and because most sellers do not mention exactly how they measure, response time is not a very good indicator to use when comparing screens. As a general guide, below 10ms is good, and below 5ms is great.

  • Viewing angle: TN screen colours get distorted when viewed from extreme angles, while IPS does not generally suffer from this. For more info, read TFT Central's explanation

  • Supported ports: The type of connecting cable from the graphics card to the screen.
    -DisplayPort (DP) - Digital. The most capable video interface. The only interface that can handle 4K resolution at 60 Hz. Used by Apple with mini connectors (mini-DP).
    -HDMI - Digital. A smaller connector than DVI, and with copy protection (HDCP) support. Also carries audio in the same cable, which can be handy.
    -DVI - Digital/Analog. The first popular digital video interface. Basically HDMI without audio or copy protection support, and with a bigger connector.
    -VGA - Analog. Avoid using this old interface if possible, since the analog signal is vulnerable to electronic interference from nearby appliances and your computer itself.

  • Budget: Your biggest limiting factor is your budget. Get something that fits your budget, but be reasonable and choose something that fits your needs too. Do not simply buy the most expensive item that fits your budget.

  • Dead pixel policy: It is inevitable that some screens will not be 100% perfect, but will come with a few dead pixels. Imagine trying to build 2 million tiny flashlights, hooking them all up so they can light up in sequence, and cramming them into .1 square meters. Some sellers have a zero-dead-pixel guarantee, some will only allow RMA/refund for a specific number of dead pixels (more than 5, more than 10, etc). Make sure you know your rights as a customer, before buying from a seller.
- TN vs IPS
What are the differences between TN and IPS?

  • TN: Twisted Nematic. Older, more mature technology. The benefits of TN are that it is usually (but not always) cheaper than comparative IPS, by roughly $50-$100. TN panels typically have faster reponse times, and some have faster refresh rates. The drawbacks are less accurate colours, and bad viewing angles.

  • IPS: In-plane switching. Used to be prohibitively expensive, but now more moderately priced. The drawbacks are that IPS panel screens are generally more expensive, have slower response times, and a refresh rate of 60Hz. The benefits are excellent colours and excellent viewing angles.
IPS screens are going down in price, and faster refresh IPS panels are slowly becoming more available. However, for now, you must make a choice between faster refresh rates or better colour/viewing angles.

The following two images, courtesy of TFT Central, highlight the difference between TN and IPS when it comes to viewing angles.

An IPS panel. Note how the colours are consistent, regardless of angle. Image source.

A TN panel. The colours can be severely distorted when viewing angle changes. Image source.

Take a look at the following videos which also highlight viewing angle differences:

IPS seems superior in most areas. Why would people still buy a TN screen?

Despite the inaccurate colours and terrible viewing angles, there are still a few potential reasons you may still want to consider purchasing a TN panel:
  • Strict, tight budget: The cheapest of the cheap screens are still TN. IPS prices have gone to the point that an IPS screen is only $20 more expensive than a comparable TN screen. If you cannot afford that extra $20, you will have no choice but to go TN.
  • Hardcore/competitive gaming: IPS response times are still in the ~5ms-8ms range, while TN is as low as 1-2ms. As of May 2014, all 120Hz and 144Hz screens are TN panels. IPS panels may improve in the future, but for now, if you want very high refresh rates and low response time, you will have to purchase a TN panel screen.
  • 4K UHD on a tight budget: 4K UHD IPS panel screens cost ~$1000, while 4K UHD TN panel screens are in the $600-$800 range. Those who insist on getting 4K but do not have $1000 to spare will have to opt for a TN panel 4K UHD screen. You can view a few "cheap" 4K UHD models below.
- Sub-types of IPS
There are several sub-types of IPS panels. A cursory look at some of the most common subtypes:

  • IPS: In-plane switching. This has now become a generic name, since the original IPS is no longer manufactured. Great colour, excellent viewing angles, very bad response time (~60ms)
  • S-IPS: Super IPS. An improvement over the original IPS, with better response times (~25-16ms).
  • E-IPS: Enhanced IPS. Rarely available. Similar to S-IPS, but with even better response times (as low as ~5ms).
  • H-IPS: Horizontal IPS. A minor improvement over S-IPS, with better contrast ratio.
  • e-IPS: Economic IPS. A simplified H-IPS. Not as good as H-IPS, but better than S-IPS.
  • p-IPS: Performance IPS. A marketing term. Same as H-IPS.
  • AH-IPS: Advanced High-Performance IPS. An improvement over H-IPS in colour accuracy.
  • A-TW IPS: Advanced True Wide IPS. S-IPS or H-IPS with an A-TW polarizer (a film) to improve dark image viewing.
  • PLS: Plane-to-line Switching. Samsung IPS. Roughly comparable to H-IPS.
For a fantastic look at various LCD technologies: TFTCentral: Panel technologies
An excellent look into the sub-pixel structure of many LCD technologies, including some very rare types: DigitalVersus: Screen Technology Up Close
- A note on 4K UHD
4K UHD is the latest and largest resolution available for consumers. Strictly speaking, "4K" refers to a resolution of 4096×2160, while "UHD" (Ultra High Definition) means 3840×2160. However, these terms are used interchangeably by most reviewers.

4K UHD gives 4 times the resolution of 1080p, making it an excellent resolution for productivity, as well as allowing for gorgeously sharp graphics when gaming. Unfortunately, 4K UHD screens have only been available for consumers at acceptable prices since Q4 2013, and this resolution is still in the "early adoption" stage. These new 4K UHD screens suffer from several problems, including:

  • High prices for IPS models: The "cheap" Dell UP2414Q costs ~$1000, while the Asus PQ321 and Dell UP3214Q are an eye-popping $2,500.
  • Cheap 4K UHD model use TN panels: The Samsung UD590, Dell P2815Q, and Asus PB287Q are 4K UHD screens that go for ~$600-$800. Unfortunately, they all use TN panels, and thus suffer from the standard issues that come with TN panels (bad viewing angles, less accurate colour, etc).
  • Bad DPI scaling: Not a fault of the screens, but a fault of the operating system. Since these screen have a much higher resolution, text will look small, unless the OS renders it at a larger size. If the text is simple zoomed in, then it will look blurry. OS X and Windows 8.1 have both taken steps to improve DPI scaling for 4K UHD displays, but you may still encounter lots of issues, particularly if using older programs.
  • Underpowered GPUs for gaming: To get high FPS on high settings in the latest titles, you will need 2 or 3 ~$700 cards ($1400-$2100 total). A single GPU card, even if it is a flagship, will not suffice to game on high settings at 4K. This will most likely remain the case, until AMD/nVidia refresh their GPU lineups, and that is expected to happen in late 2014 or early 2015.
  • Lack of HDMI 2.0 devices: At the moment, there are no commercial GPUs (and very few screens) with HDMI 2.0. HDMI 1.4 can only drive 4K UHD screens at 30Hz, so if you want the full 60Hz, you will need to switch to DP 1.2, or use 2x HDMI. 4K UHD screens that can be driven with 2x HDMI are known to have issues with GPU drivers.
These issues will get resolved in time: Powerful GPUs will be released, HDMI 2.0 will become common, DPI scaling will improve, 4K UHD screen prices will drop. If you want to enjoy a 4K screen without any trouble, you will have to wait. Those buying 4K screens now should be fully aware of the issues involved.

For a more in-depth look at the status of 4K UHD, read the following articles:
-Anandtech: Testing Improved 4K Display Support in OS X 10.9.3
-Tomshardware: Is Your PC Ready For A 4K Display?
-PCPerspective: ASUS PQ321Q - General Desktop Usage at 4K
-Tech Report: High-PPI support in Windows 8.1 - still not so great
-Extremetech: The state of 4K gaming
-Anandtech: Gaming Numbers at 4K
-PCGamer: The future of PC gaming - GPUs and 4K monitors
- Frequently Asked Questions
If your question is not answered in the above sections or here, please take a look at some of the links in the More Information section, or email us!

  • Question: Why are some things marked "???" in the table?
    Answer: Some information about certain screens is not officially available, such as: Exact type of IPS being used, coating, exact colour bit-depth, input lag, and the exact panel model being used. This information is obtained from professional reviewers, but not all screens are professionally reviewed, and some people prefer not take a screen apart (and potentially void the warranty) just to find out what panel model is being used. If you have any data on items marked "???", please let us know.
  • Question: How much should I spend on a monitor? Does it need to match my PC build Tier?
    Answer: It is better to think of each peripheral (screen, mouse, keyboard, etc) as a separate purchase. Some people want top-tier peripherals, even when the PC is moderate, and likewise some people do not care much if the peripherals are low-end. If your main purpose is gaming, make sure your graphics card can drive your screen properly: A 2560x1600 screen is wasted if you are gaming with a $100 card.
  • Question: Which monitor type should I choose for Gaming? For Video Editing? For Programming?
    Answer: For gaming, get a faster response screen. For 2D/3D editing, get a more colour-accurate screen. For programming, anything will do, but you may be happier with a high res screen (2560x1440 or above) to have multiple windows open, or possibly two 1080p screens, for the same reason.
  • Question: I’ve read of monitors with 2ms and others with 5ms and 12ms, etc. What does this mean and does it matter in the choice of monitors?
    Answer: This is the response time: The time it takes for a screen to change pixels from one colour to another. Lower is always better, but as long as it is below 10ms, it is great. The problem is that these ratings are not usually very accurate (read Criteria for choosing a monitor above). Most modern screens have response times fast enough for most people. Read reviews if you're concerned.
  • Question: Is 1920x1200 better than 2560x1440?
    Answer: While the 16:10 ratio is closer to the Golden Ratio, 2560x1440 provides significantly more real estate, as it has more pixels vertically and horizontally. 2560x1600 is the best of both worlds, but is more expensive.
  • Question: Should I get a monitor with touch screen capability?
    Answer: Unless you have a special need for it, no. Touch screens are for phones, tablets, and maybe laptops.
  • Question: Should I get a monitor with 3D capability?
    Answer: That depends. Have you used a 3D set on a screen before, and did you like it? Is the price difference acceptable to you? Is your PC capable of producing 120 FPS at your desired resolution in your favorite game? If yes, yes, and yes, then go ahead.
  • Question: How many years should a good monitor last?
    Answer: Most screens come with 3 year warranties. Many people have screens that lasted ~10 years, so take good care of your screen, and it will last. This is one purchase where paying more for a screen that does not seem to have more features can be worth it. Quality components and robust designs are expensive.
  • Question: Do multiple monitors increase viewing satisfaction?
    Answer: Yes, but only if you are utilizing them properly. Professional gamers win tournaments on a single screen, and extra screens do not really increase your hacking skills outside of movies. For most people, a single good screen is good enough, and one high-resolution screen is better than two 1080p screens. For getting work done, two screens can be very useful: You can be working on one screen, and have email and references open on the other.
  • Question: What monitors would you recommend for multiple setups?
    Answer: For general use, most screens are fine. For gaming, we do not recommend multiple screens, since you would be better served by a larger resolution screen. If you insist, get something with slim/thin side bezels, such as the ASUS VN247H-P.
  • Question: Why don’t I just get a CRT monitor?
    Answer: While CRT screens offer higher refresh rates, better contrast, and better response time, they are considered an obsolete technology since most (if not all) CRT models are no longer being manufactured, so you will have to settle for a second-hand unit. CRTs are bulky, heavy, contain a large amount of toxic materials, have huge bezels, and can be tiring on the eyes (flicker/brightness).
  • Question: What about those "gaming" screens?
    Answer: These screens have their own table below.
  • Question: What about those cheap Korean "A- panel" screens?
    Answer: These screens also have their own table below.
- Advanced topics
These are some topics for those who want to delve a little deeper into screens. Be warned that some of the described activities can void your warranty, and can permanently damage your hardware. Read/apply at your own risk.


A strobe backlight technology to eliminate motion blur, making LCD screens as good as CRT for reproducing motion. "LightBoost" is a solution by nVidia, and it is found in several 120Hz monitors (list below). Samsung has a similar technology called "Zero Motion Blur" or "3D Mode" whose strobe backlight also benefits 2D. Sony has "Motionflow Impulse", but that is for TVs. It has tradeoffs, but can be worth it if you are particularly bothered by motion blur. See the "Screen tests" section below for more links.

LightBoost links:
Blurbusters website
List of screens with LightBoost or Zero Motion Blur
Enabling LightBoost
Enabling Samsung Zero Motion Blur
TFTCentral article on motion blur
Sony's Motionflow Impulse
Informative OCN thread about LightBoost/Zero Motion Blur (forum link)
Informative Anandtech forum thread (forum link)

Screen tests and demos

Some tests and demos for FPS, motion blur, and others.

Screen tests and demo links:
Bo Allen FPS comparison (15FPS, 30FPS and 60FPS)
Lagom LCD screen tests (several tests available: brightness, contrast, sharpness, etc)
PixPerAn (PRAD’s Pixel Persistence Analyzer)
Blurbusters' UFO Motion Tests (several tests available, see below)
UFO Motion Test: Motion Blur (demonstrates motion blur during panning)
UFO Motion Test: Eye tracking (motion blur not caused by LCD pixel transition but by eye tracking)
UFO Motion Test: Blur reduction (demonstrates motion blur reduction by CRT-like flicker)
UFO Motion Test: Blur trail (test for PWM, view while adjusting brightness to 0%)
UFO Motion Test: Frame skipping (test for frame skipping during overclocking)


When one screen is not enough, you get more. The majority of single cards can support 2 or 3 screens, but if you have multiple cards (or some specific high-end cards), you can drive up to 6 screens. Having multiple screens is not recommended for everyone, so make sure that you are getting them because you need them, and not for vanity.

Multi-monitor links:
AMD Eyefinity, for AMD setups
nVidia Surround, for nVidia setups
Maximum PC: Multiscreen Madness, showing what you can do with different screen setups.
Tech Radar: The complete guide to multiple monitors
Wide Screen Gaming Forum. An active community with a continually updated database of games and their various levels of widescreen and multi-monitor support.

Overclocking (Dangerous)

Like many other PC parts, your screen may be overclocked.
The advantage of overclocking is that you can run your monitor faster than 60 Hz, if 60 Hz is not fast enough for you.
By how much? Will it be stable? Is it safe? The answer is similar to OCing any other part: Depends on your luck. Some screens can be OCed significantly, some cannot. Please note that you might be voiding your warranty by OCing, and that you may break your hardware. Proceed at your own risk.

Overclocking links:
Weekend Project: Overclocking your monitor
Tech Radar: How overclocking your monitor really can work
Custom Resolution Utility (CRU) (forum link)
Linus Tech Tips: Monitor Overclocking with the GTX Titan (Youtube link)

Debezelling (Very Dangerous)

Where you remove the bezel of a screen. This is usually done to reduce the gap between panels on multi-monitor setups. This voids your warranty, and can easily lead to catastrophe. Proceed at your own risk.

Debezelling links:
Tweaktown: Monitor debezel guide
OCN Tutorial: How to Debezel Triple Screen Asus VG236H 3D Monitor (forum link)
OCN: Debezelled Monitor Club, with informative pictures and video (forum link)

Decoating (Very Dangerous)

Where you remove the panel coating of a screen. This is usually done when the coating of a screen is too bothersome (too grainy), or to improve colour or contrast slightly. This voids your warranty, and can easily lead to catastrophe, ruin, failure and humiliation. If the anti-glare coating bothers you, consider buying a glossy panel if possible. Proceed at your own risk.

Decoating links:
TFT Central: Panel coating
Removing the Anti-Glare Coating on a Dell 2001FP (blog link)
OCN: How To Remove the Anti-Glare Coating from a Dell U2312HM Monitor (forum link)

- More information
For some seriously in-depth explanations, as well as a few misc topics, read on.

TFT Central (an excellent resource on all screen-related things)
Prad (an excellent resource on all screen-related things)
Extrahardware Monitor Section
PC Monitor's Recommendation
TFT Central FAQ
Anandtech - Displays
Overclock.net - Displays
Displaylag Database
PCHardwarehelp: LCD List
Compreviews colour explanation
TFT Central colour explanation
TFT Central Panel Technologies
TFT Central Panel search
TFT Terms, Functions and Features
Tom’s Hardware – Monitors
Techhive: Digital Displays Explained
PCHardwarehelp: LCD Panel Technology Explained
LED VS LCD Monitor
Panel Technologies – TN Film, MVA, PVA, and IPS Explained
LCD TV and LCD Monitor Panel
Buying Your New Monitor
Overclock Your Monitor with nVidia
The 10 Best PC Monitors – (The Independent, May 2013)
The 10 Best Computer Monitors (PCMag, April 2013)
10 Top Displays Reviewed and Rated (Techradar, July 2013)
5 Best Touch-Screen Monitors (PCMag, May 2013)
Best Monitor for Photo Editing (April 2013)
Why Developers Need a Multi-Monitor Setup
How to Set Up a Multiple-Monitor Workstation
The Sweet Spot of Multiple Monitor Productivity: That Magical Third Monitor
Triple Monitor Madness
How Do I Calibrate My Computer's Monitor for the Best Picture?
How to Calibrate Your Monitor
Monitor Calibration for Photography
Care of Flat-Panel Computer Monitors
How to Clean a Flat Screen Monitor
How to Clean a Flat Screen TV
Computer Eye Strain: 10 Steps for Relief

Abbreviations and techie-terms are explained in the infoboxes at the bottom of the "Standard screens" table, along with FAQs, sources, and in-depth information.
- Important
Peripherals are a subjective, personal choice; there is no peripheral that is perfect for everyone. Each choice is a compromise in either features, quality, or price. Products with near-perfect features and quality have sky-high prices, while products with reasonable prices will always have some pros and cons. Make sure you research the product you are interested in. It is ideal to select something with features you want and flaws you don't care about. This will help you choose a product that is perfect... for you.
- Why are these screens in a separate table?
These screens are designed with hardcore/competitive gamers in mind. They are aimed at gamers who play ultra-twitchy multiplayer games, such as Quake or Unreal Tournament. They have pros and cons:
  • Pros: High refresh rates (120Hz or 144Hz), low response times, low input lag.
  • Cons: More expensive that comparable IPS screens, less accurate colours, bad viewing angles (for TN models).
If you are a normal player (not in the competitive scene), or if you play normal-paced games (MMO, RTS, etc), then these screens will not benefit you that much.
- Should I or should I not go for these "gaming" screens?
To find out if these screens are worth buying, ask yourself the following questions:

Am I a competitive/professional gamer who plays fast-paced games?
If the answer is no, then these screens may not be for you. Normal gamers, and gamers who play non-fast-paced games will not benefit much from these screens.

Are good viewing angles unimportant to me? Is colour accuracy unimportant too?
If the answer is "no, I need accurate colours and good viewing angles", then these screens may not be for you.

Am I willing to spend $100-$200 extra to get a gaming grade screen?
If the answer is no, then these screens may not be for you.

Can my hardware actually output higher than 60FPS?
If the answer is no, then these screens are definitely not for you. You will be paying more, and getting worse colours and viewing angles, and no benefits at all.

You can consider buying a gaming screen if you answered yes to all the above questions.
- Frequently Asked Questions
  • Question: Will these screens improve my gaming skills?
    Answer: No.
  • Question: Will I get 120FPS or 144FPS if I buy these screens?
    Answer: That depends on your hardware. You will only benefit from the "higher-than-60" refresh rates if your hardware can produce more than 60FPS. Otherwise, if you are getting 40FPS now, it will stay at 40FPS, even if you get a gaming screen.
  • Question: This FAQ list is short. Will you add more FAQs?
    Answer: Yes. Ask away in the comment section at the bottom of the page!
- More information
The 10 Best Gaming Monitors, by PCMag
Best monitor: 10 top displays reviewed and rated, by TechRadar
Gaming Monitors Guide, by Scan
Best PC Gaming Monitors 2014 Guide / Review, on Squidoo
Best Gaming Monitor 2014, by T3

Abbreviations and techie-terms are explained in the infoboxes at the bottom of the "Standard screens" table, along with FAQs, sources, and in-depth information.
- Important
Peripherals are a subjective, personal choice; there is no peripheral that is perfect for everyone. Each choice is a compromise in either features, quality, or price. Products with near-perfect features and quality have sky-high prices, while products with reasonable prices will always have some pros and cons. Make sure you research the product you are interested in. It is ideal to select something with features you want and flaws you don't care about. This will help you choose a product that is perfect... for you.
- Why are these screens in a separate table?
This is a group of screens with panels that may have some slight faults, commonly referred to as "Korean panels" or "Korean screens" (because they used to be sold only in Korea) or "A- panel screens". These screens are a trade-off, with pros and cons.
  • Pros: You get a high resolution (2560x1440) screen for very cheap. These screens are typically $300-$400 cheaper than standard screens. Many of these screens can be overclocked, to get closer to ~120Hz.
  • Cons: The A- rating means there is a higher chance of dead pixels, a higher chance of backlight bleeding, possibly lower construction quality, and possibly lesser quality customer service. The screen's electronics may be able to overclock, but the panels may not be able to keep up with the higher refresh rates, leading to ghosting, artifacting, or flickering.
Many people buy these A- panel screens, and get units that are pixel-perfect and no issues. In such cases, you have saved several hundred dollars. However, there is a chance that you will get a unit with excessive backlight bleed or many dead pixels, and you may not be able to return it, or it might cost too much to get a replacement. Even if you get a replacement, there is a chance that that replacement unit will still have issues.
- Should I or should I not go for these "A- panel" screens?
That depends on whether you want to gamble or not!

Gamble and win: There is a good chance that you will get a nice high-res screen for cheap. You will have saved a significant amount of $$$, and gotten a high-res screen.

Gamble and lose: There is a good chance that the screen you just purchased might have flaws. It might have a few dead pixels, or bad backlight bleed. You may not be able to easily return the screen for a replacement, and if you do get a replacement, then it may ALSO be defective.

Most buyers are satisfied with these screens (and very satisfied with the prices), and it is more likely that you will be satisfied too, but you must fully know the risks before you take such a gamble. If $$$ is not an issue, you should go for standard screens that are high-res, even if they are more expensive.
- Frequently Asked Questions
  • Question: What does "5 dead pixel guarantee" mean?
    Answer: Most of these A- panel screens will not accept returns if there are only a few dead pixels. "5 dead pixel guarantee" means that "up to 5 dead pixels are normal", and thus your screen is not considered defective or eligible for an exchange if it has 1-5 dead pixels.
  • Question: What about 1080p "A- panel" screens?
    Answer: The point of getting 2560x1440 A- panel screens is that they are cheap. 1920x1080 screens are already cheap, so you gain nothing if you buy an A- panel 1080p screen.
  • Question: Is it true that these A- panels can OC up to 120Hz?
    Answer: Yes, some of these screens can be OCed significantly, but it is like winning the PCB lottery. You are not guaranteed that you will be able to OC if you purchase these screens. Even if you do manage to OC, the panel in the screen may not be able to keep up with the higher refresh rates, leading to ghosting, artifacting, or flickering.
- More information
OCN PLS Monitor club (forum link)
Techreport's review of an A- panel screen
OCN forum post, showing an A- panel screen that is unable to keep up with high refresh rates

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